2003-03-11 08:52:45 +00:00
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#ifndef SCREENPLAYEROPTIONS_H
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#define SCREENPLAYEROPTIONS_H
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2002-05-20 08:59:37 +00:00
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/*
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-----------------------------------------------------------------------------
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2003-03-11 08:52:45 +00:00
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Class: ScreenPlayerOptions
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2002-05-20 08:59:37 +00:00
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Copyright (c) 2001-2002 by the person(s) listed below. All rights reserved.
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2003-03-11 08:52:45 +00:00
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Chris Danford
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2002-05-20 08:59:37 +00:00
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-----------------------------------------------------------------------------
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*/
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2003-09-29 09:08:02 +00:00
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#include "ScreenOptionsMaster.h"
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2002-05-20 08:59:37 +00:00
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2003-09-29 09:08:02 +00:00
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class ScreenPlayerOptions : public ScreenOptionsMaster
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2002-05-20 08:59:37 +00:00
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{
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public:
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2003-09-27 22:30:51 +00:00
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ScreenPlayerOptions( CString sName );
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2002-05-20 08:59:37 +00:00
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2003-03-11 08:52:45 +00:00
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virtual void Update( float fDelta );
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virtual void DrawPrimitives();
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virtual void Input( const DeviceInput& DeviceI, const InputEventType type, const GameInput &GameI, const MenuInput &MenuI, const StyleInput &StyleI );
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virtual void HandleScreenMessage( const ScreenMessage SM );
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2002-05-20 08:59:37 +00:00
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private:
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void GoToNextState();
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void GoToPrevState();
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2003-06-16 17:28:58 +00:00
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bool m_bAcceptedChoices;
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bool m_bGoToOptions;
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2003-09-30 05:25:22 +00:00
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bool m_bAskOptionsMessage;
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2003-06-16 17:28:58 +00:00
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Sprite m_sprOptionsMessage;
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2002-05-20 08:59:37 +00:00
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};
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2002-11-16 20:21:00 +00:00
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#endif
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