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itgmania212121/stepmania/src/RageUtil_FileDB.cpp
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#include "global.h"
#include "RageUtil_FileDB.h"
#include "RageUtil.h"
#include "RageLog.h"
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#include "arch/arch.h"
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/* Search for "beginning*containing*ending". */
void FileSet::GetFilesMatching(const CString &beginning, const CString &containing, const CString &ending, vector<CString> &out, bool bOnlyDirs) const
{
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/* "files" is a case-insensitive mapping, by filename. Use lower_bound to figure
* out where to start. */
CString containing_lower = containing;
containing_lower.ToLower();
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set<File>::const_iterator i = files.lower_bound( File(beginning) );
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for( ; i != files.end(); ++i)
{
if(bOnlyDirs && !i->dir) continue;
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/* Check beginning. Once we hit a filename that no longer matches beginning,
* we're past all possible matches in the sort, so stop. */
if(beginning.size() > i->name.size()) break; /* can't start with it */
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if(strnicmp(i->name, beginning, beginning.size())) break; /* doesn't start with it */
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/* Position the end starts on: */
int end_pos = int(i->name.size())-int(ending.size());
/* Check end. */
if(end_pos < 0) continue; /* can't end with it */
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if( stricmp(i->name.c_str()+end_pos, ending) ) continue; /* doesn't end with it */
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/* Check containing. Do this last, since it's the slowest (substring
* search instead of string match). */
if(containing.size())
{
CString name = i->name;
name.ToLower();
size_t pos = name.find( containing_lower, beginning.size() );
if(pos == name.npos) continue; /* doesn't contain it */
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if(pos + containing.size() > unsigned(end_pos)) continue; /* found it but it overlaps with the end */
}
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out.push_back( i->name );
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}
}
void FileSet::GetFilesEqualTo(const CString &str, vector<CString> &out, bool bOnlyDirs) const
{
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set<File>::const_iterator i = files.find( File(str) );
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if(i == files.end())
return;
if(bOnlyDirs && !i->dir)
return;
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out.push_back( i->name );
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}
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RageFileManager::FileType FileSet::GetFileType(const CString &path ) const
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{
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set<File>::const_iterator i = files.find( File(path) );
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if(i == files.end())
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return RageFileManager::TYPE_NONE;
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return i->dir? RageFileManager::TYPE_DIR:RageFileManager::TYPE_FILE;
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}
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int FileSet::GetFileSize(const CString &path) const
{
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set<File>::const_iterator i = files.find( File(path) );
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if(i == files.end())
return -1;
return i->size;
}
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int FileSet::GetFileHash(const CString &path) const
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{
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set<File>::const_iterator i = files.find( File(path) );
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if(i == files.end())
return -1;
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return i->hash + i->size;
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}
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/*
* Given "foo/bar/baz/" or "foo/bar/baz", return "foo/bar/" and "baz".
* "foo" -> "", "foo"
*/
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static void SplitPath( CString Path, CString &Dir, CString &Name )
{
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CollapsePath( Path );
if( Path.Right(1) == "/" )
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Path.erase( Path.size()-1 );
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size_t sep = Path.find_last_of( '/' );
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if( sep == CString::npos )
{
Dir = "";
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Name = Path;
}
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else
{
Dir = Path.substr( 0, sep+1 );
Name = Path.substr( sep+1 );
}
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}
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RageFileManager::FileType FilenameDB::GetFileType( const CString &sPath )
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{
ASSERT( !m_Mutex.IsLockedByThisThread() );
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CString Dir, Name;
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SplitPath( sPath, Dir, Name );
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if( Name == "." )
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return RageFileManager::TYPE_DIR;
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const FileSet *fs = GetFileSet( Dir );
RageFileManager::FileType ret = fs->GetFileType( Name );
m_Mutex.Unlock(); /* locked by GetFileSet */
return ret;
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}
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int FilenameDB::GetFileSize( const CString &sPath )
{
ASSERT( !m_Mutex.IsLockedByThisThread() );
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CString Dir, Name;
SplitPath(sPath, Dir, Name);
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const FileSet *fs = GetFileSet( Dir );
int ret = fs->GetFileSize(Name);
m_Mutex.Unlock(); /* locked by GetFileSet */
return ret;
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}
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int FilenameDB::GetFileHash( const CString &sPath )
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{
ASSERT( !m_Mutex.IsLockedByThisThread() );
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CString Dir, Name;
SplitPath(sPath, Dir, Name);
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const FileSet *fs = GetFileSet( Dir );
int ret = fs->GetFileHash(Name);
m_Mutex.Unlock(); /* locked by GetFileSet */
return ret;
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}
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/* path should be fully collapsed, so we can operate in-place: no . or .. */
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bool FilenameDB::ResolvePath(CString &path)
{
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if( path == "." || path == "" )
return true;
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/* Split path into components. */
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int begin = 0, size = -1;
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/* Resolve each component. */
CString ret = "";
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const FileSet *fs = NULL;
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static const CString slash("/");
while( 1 )
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{
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split( path, slash, begin, size, true );
if( begin == (int) path.size() )
break;
if( fs == NULL )
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fs = GetFileSet( ret );
else
m_Mutex.Lock(); /* for access to fs */
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CString p = path.substr( begin, size );
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ASSERT_M( p.size() != 1 || p[0] != '.', path ); // no .
ASSERT_M( p.size() != 2 || p[0] != '.' || p[1] != '.', path ); // no ..
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set<File>::const_iterator it = fs->files.find( File(p) );
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/* If there were no matches, the path isn't found. */
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if( it == fs->files.end() )
{
m_Mutex.Unlock(); /* locked by GetFileSet */
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return false;
}
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if( ret.size() != 0 )
ret += "/";
ret += it->name;
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fs = it->dirp;
m_Mutex.Unlock(); /* locked by GetFileSet */
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}
if( path.size() && path[path.size()-1] == '/' )
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path = ret + "/";
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else
path = ret;
return true;
}
void FilenameDB::GetFilesMatching(const CString &dir, const CString &beginning, const CString &containing, const CString &ending, vector<CString> &out, bool bOnlyDirs)
{
ASSERT( !m_Mutex.IsLockedByThisThread() );
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const FileSet *fs = GetFileSet( dir );
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fs->GetFilesMatching(beginning, containing, ending, out, bOnlyDirs);
m_Mutex.Unlock(); /* locked by GetFileSet */
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}
void FilenameDB::GetFilesEqualTo(const CString &dir, const CString &fn, vector<CString> &out, bool bOnlyDirs)
{
ASSERT( !m_Mutex.IsLockedByThisThread() );
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const FileSet *fs = GetFileSet( dir );
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fs->GetFilesEqualTo(fn, out, bOnlyDirs);
m_Mutex.Unlock(); /* locked by GetFileSet */
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}
void FilenameDB::GetFilesSimpleMatch(const CString &dir, const CString &fn, vector<CString> &out, bool bOnlyDirs)
{
/* Does this contain a wildcard? */
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size_t first_pos = fn.find_first_of('*');
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if(first_pos == fn.npos)
{
/* No; just do a regular search. */
GetFilesEqualTo(dir, fn, out, bOnlyDirs);
} else {
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size_t second_pos = fn.find_first_of('*', first_pos+1);
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if(second_pos == fn.npos)
{
/* Only one *: "A*B". */
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/* XXX: "_blank.png*.png" shouldn't match the file "_blank.png". */
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GetFilesMatching(dir, fn.substr(0, first_pos), "", fn.substr(first_pos+1), out, bOnlyDirs);
} else {
/* Two *s: "A*B*C". */
GetFilesMatching(dir,
fn.substr(0, first_pos),
fn.substr(first_pos+1, second_pos-first_pos-1),
fn.substr(second_pos+1), out, bOnlyDirs);
}
}
}
/*
* Get the FileSet for dir; if create is true, create the FileSet if necessary.
*
* We want to unlock the object while we populate FileSets, so m_Mutex should not
* be locked when this is called. It will be locked on return; the caller must
* unlock it.
*/
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FileSet *FilenameDB::GetFileSet( CString dir, bool create )
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{
/* Creating can take a long time; don't hold the lock if we might do that. */
if( create && m_Mutex.IsLockedByThisThread() && LOG )
LOG->Warn( "FilenameDB::GetFileSet: m_Mutex was locked" );
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/* Normalize the path. */
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dir.Replace("\\", "/"); /* foo\bar -> foo/bar */
dir.Replace("//", "/"); /* foo//bar -> foo/bar */
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if( dir == "" )
dir = ".";
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CString lower = dir;
lower.MakeLower();
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m_Mutex.Lock();
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map<CString, FileSet *>::iterator i = dirs.find( lower );
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if( !create )
{
if( i == dirs.end() )
return NULL;
return i->second;
}
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FileSet *ret;
if( i != dirs.end() )
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{
/* This directory already exists. If it's still being filled in by another
* thread, wait for it. */
FileSet *pFileSet = i->second;
while( !pFileSet->m_bFilled )
m_Mutex.Wait();
if( ExpireSeconds == -1 || pFileSet->age.PeekDeltaTime() < ExpireSeconds )
{
/* Found it, and it hasn't expired. */
return pFileSet;
}
/* It's expired. Delete the old entry. */
this->DelFileSet( i );
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}
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/* Create the FileSet and insert it. Since it's marked !m_bFilled, if other
* threads happen to try to use this directory before we finish filling it,
* they'll wait. */
ret = new FileSet;
dirs[lower] = ret;
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/* Unlock while we populate the directory. This way, reads to other directories
* won't block if this takes a while. */
m_Mutex.Unlock();
ASSERT( !m_Mutex.IsLockedByThisThread() );
PopulateFileSet( *ret, dir );
/* If this isn't the root directory, we want to set the dirp pointer of our parent
* to the newly-created directory. Find the pointer we need to set. Be careful of
* order of operations, here: since we just unlocked, any this->dirs searches we did
* previously are no longer valid. */
FileSet **parent_dirp = NULL;
if( dir != "." && dir != "/" )
{
CString sParent = Dirname( dir );
if( sParent == "./" )
sParent = "";
/* This also re-locks m_Mutex for us. */
FileSet *pParent = GetFileSet( sParent );
if( pParent != NULL )
{
set<File>::iterator it = pParent->files.find( File(Basename(dir)) );
if( it != pParent->files.end() )
parent_dirp = const_cast<FileSet **>(&it->dirp);
}
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}
else
m_Mutex.Lock();
if( parent_dirp != NULL )
*parent_dirp = ret;
ret->age.Touch();
ret->m_bFilled = true;
/* Signal the event, to wake up any other threads that might be waiting for this
* directory. Leave the mutex locked; those threads will wake up when the current
* operation completes. */
m_Mutex.Broadcast();
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return ret;
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}
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/* Add the file or directory "sPath". sPath is a directory if it ends with
* a slash. */
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void FilenameDB::AddFile( const CString &sPath, int size, int hash, void *priv )
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{
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if( sPath == "" )
return;
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vector<CString> parts;
split( sPath, "/", parts, false );
CStringArray::const_iterator begin = parts.begin();
CStringArray::const_iterator end = parts.end();
bool IsDir = true;
if( sPath[sPath.size()-1] != '/' )
IsDir = false;
else
--end;
do
{
/* Combine all but the last part. */
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CString dir = join( "/", begin, end-1 );
if( dir != "" )
dir += "/";
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const CString &fn = *(end-1);
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FileSet *fs = GetFileSet( dir );
ASSERT( m_Mutex.IsLockedByThisThread() );
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File f;
f.SetName( fn );
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if( fs->files.find( f ) == fs->files.end() )
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{
f.dir = IsDir;
if( !IsDir )
{
f.size = size;
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f.hash = hash;
f.priv = priv;
}
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fs->files.insert( f );
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}
m_Mutex.Unlock(); /* locked by GetFileSet */
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IsDir = true;
--end;
} while( begin != end );
}
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/* Remove the given FileSet, and all dirp pointers to it. This means the cache has
* expired, not that the directory is necessarily gone; don't actually delete the file
* from the parent. */
void FilenameDB::DelFileSet( map<CString, FileSet *>::iterator dir )
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{
/* If this isn't locked, dir may not be valid. */
ASSERT( m_Mutex.IsLockedByThisThread() );
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if( dir == dirs.end() )
return;
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FileSet *fs = dir->second;
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/* Remove any stale dirp pointers. */
for( map<CString, FileSet *>::iterator it = dirs.begin(); it != dirs.end(); ++it )
{
FileSet *Clean = it->second;
for( set<File>::iterator f = Clean->files.begin(); f != Clean->files.end(); ++f )
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{
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File &ff = (File &) *f;
if( ff.dirp == fs )
ff.dirp = NULL;
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}
}
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delete fs;
dirs.erase( dir );
}
void FilenameDB::DelFile( const CString &sPath )
{
LockMut(m_Mutex);
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CString lower = sPath;
lower.MakeLower();
map<CString, FileSet *>::iterator fsi = dirs.find( lower );
DelFileSet( fsi );
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/* Delete sPath from its parent. */
CString Dir, Name;
SplitPath(sPath, Dir, Name);
FileSet *Parent = GetFileSet( Dir, false );
if( Parent )
{
set<File>::iterator i = Parent->files.find( File(Name) );
if( i != Parent->files.end() )
{
Parent->files.erase( i );
}
}
m_Mutex.Unlock(); /* locked by GetFileSet */
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}
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void FilenameDB::FlushDirCache()
{
LockMut(m_Mutex);
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for( map<CString, FileSet *>::iterator i = dirs.begin(); i != dirs.end(); ++i )
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delete i->second;
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dirs.clear();
}
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const File *FilenameDB::GetFile( const CString &sPath )
{
if( m_Mutex.IsLockedByThisThread() && LOG )
LOG->Warn( "FilenameDB::GetFile: m_Mutex was locked" );
CString Dir, Name;
SplitPath(sPath, Dir, Name);
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FileSet *fs = GetFileSet( Dir );
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set<File>::iterator it;
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it = fs->files.find( File(Name) );
if( it == fs->files.end() )
return NULL;
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/* Oops. &*it is a const File &, because you can't change the order
* of something once it's in a list. Cast away the const; we won't
* change the filename (used for the ordering), but the rest of the
* values are non-const. */
return const_cast<File *> (&*it);
}
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const void *FilenameDB::GetFilePriv( const CString &path )
{
ASSERT( !m_Mutex.IsLockedByThisThread() );
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const File *pFile = GetFile( path );
void *pRet = NULL;
if( pFile != NULL )
pRet = pFile->priv;
m_Mutex.Unlock(); /* locked by GetFileSet */
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return pRet;
}
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void FilenameDB::GetDirListing( CString sPath, CStringArray &AddTo, bool bOnlyDirs, bool bReturnPathToo )
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{
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// LOG->Trace( "GetDirListing( %s )", sPath.c_str() );
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/* If you want the CWD, use ".". */
ASSERT(!sPath.empty());
/* Strip off the last path element and use it as a mask. */
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size_t pos = sPath.find_last_of( '/' );
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CString fn;
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if( pos == sPath.npos )
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{
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fn = sPath;
sPath = "";
} else {
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fn = sPath.substr(pos+1);
sPath = sPath.substr(0, pos+1);
}
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/* If the last element was empty, use "*". */
if( fn.size() == 0 )
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fn = "*";
unsigned start = AddTo.size();
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GetFilesSimpleMatch(sPath, fn, AddTo, bOnlyDirs);
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if(bReturnPathToo && start < AddTo.size())
{
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ResolvePath(sPath);
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while(start < AddTo.size())
{
AddTo[start] = sPath + AddTo[start];
start++;
}
}
}
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/*
* Copyright (c) 2003-2004 Glenn Maynard
* All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, and/or sell copies of the Software, and to permit persons to
* whom the Software is furnished to do so, provided that the above
* copyright notice(s) and this permission notice appear in all copies of
* the Software and that both the above copyright notice(s) and this
* permission notice appear in supporting documentation.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
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