StepMania 5 Changelog
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The StepMania 5 Changelog covers all post-sm-ssc changes. For a list of changes
from StepMania 4 alpha 5 to sm-ssc v1.2.5, see Changelog_sm-ssc.txt.
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StepMania 5.0 $NEXT | 20110xyy
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2011/05/16
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* [ProfileManager] Added ProfileWasLoadedFromMemoryCard(PlayerNumber)
  Lua binding. [AJ]

2011/05/15
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* [ScreenGameplay] Removed hardcoded commands for Debug (give up text) and
  replace them with DebugStartOnCommand, DebugBackOnCommand, and
  DebugTweenOffCommand. [AJ] 

2011/05/14
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* [ModIcon] Added StopWords metric. [AJ]
* [ScreenSelectMaster] Add "ScreenEmpty" param to MenuStartP# when the GameCommand
  doesn't set a screen. [AJ]
* [StepsDisplay] Added MeterFormatString metric. [AJ]
* [MusicWheel] Added ShowSectionsInBPMSort and ShowSectionsInLengthSort metrics. [AJ]
* [ScreenEvaluation] Stop the Bonus bars from overflowing in course modes. [AJ]
* [Banner] Added ScrollMode and ScrollSortOrder metrics. [AJ]

2011/05/11
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* [GameSoundManager] Added PlayAnnouncer Lua binding. [AJ]
* [AnnouncerManager] Add support for "gameplay combo #" for announcer. [AJ]

2011/05/10
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* [Sprite] Added SetSecondsIntoAnimation Lua binding. [AJ]
* [BPMDisplay] Added SetFromCourse Lua binding. [AJ]

2011/05/03
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* [ScreenEdit] Allow changing the Beat 0 Offset, Music Sample Start, and
  Music Sample Length via Edit Song Info menu. [Wolfman2000]

2011/05/02
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* [ScreenSelectMusic] Added NullScoreString metric. [AJ]

2011/04/17
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* Use lua for all primary score keeping. Course modes right now still use the
  old fashioned system. [TeruFSX, Wolfman2000]

2011/04/09
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* [Player] Force hold judgments to take place before setting the score.
  [theDtTvB]

2011/04/05
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* [NotesLoaderSSC, NotesWriterSSC] Add the #LABELS tag. This is meant for step
  editors to label different parts of their stepcharts. Use Control + , or . to
  jump to different labels made. [Wolfman2000]

